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<?xml version="1.0" standalone="yes"?> <Paper uid="P98-2168"> <Title>A Computational Model of Social Perlocutions</Title> <Section position="8" start_page="1024" end_page="1025" type="concl"> <SectionTitle> 7 Conclusions </SectionTitle> <Paragraph position="0"> This paper has presented a computational model of the sodal perlocutionary effects of speech acts.</Paragraph> <Paragraph position="1"> Our model extends previous formal modela of speech acts to take into account effects involving emotions, impressions, and the interpersonal relationship between the speaker and the hearer. In doing so, we have integrated earlier results from natural language generation on speech acts, from communication studies on communication strategies, and from social psychology on how interactions affect personality traits.</Paragraph> <Paragraph position="2"> We have used this model to construct a prototype program that generates letters that meet social goals. This task is a key aspect of any generalpurpose, intelligent, personal assistant that is in- null volved in mediating interpersonal interaction.</Paragraph> </Section> class="xml-element"></Paper>