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<?xml version="1.0" standalone="yes"?> <Paper uid="W00-0302"> <Title>GoDiS - An Accommodating Dialogue System</Title> <Section position="3" start_page="0" end_page="0" type="intro"> <SectionTitle> 1 Introduction </SectionTitle> <Paragraph position="0"> This paper accompanies a demo of the GoDiS 1 system reported at IJCAI-99 (Bohlin et al., 1999). GoDiS is a prototype dialogue system for information-seeking dialogue, capable of accommodating questions and tasks to enable the user to present information in any desired order, without explicitly naming the dialogue task. GoDiS is implemented using the TRINDIKIT 2 software package developed in the TRINDI project. The TRINDIKIT is a toolkit for building and experimenting with dialogue move engines and information states (IS), We use the term information state to mean, roughly, the information stored internally by an agent, in this case a dialogue system. A dialogue move engine (DME) updates the information state on the basis of observed dialogue moves and selects appropriate moves to be performed.</Paragraph> </Section> class="xml-element"></Paper>